For most cases, using the scrollDismissesKeyboard modifier is the simpler and more recommended approach, especially with SwiftUI 16 and later.
Use StateObject when the view is the source of truth for the object, ObservedObject when the object’s lifecycle is managed outside the view, such as when it’s passed into the view.
There are several ways to dismiss views in SwiftUI like using a @Binding variable, dismiss environment value or deprecated presentationMode.
Lightweight migrations are automatic and can handle small changes, complex migrations require manual intervention and can handle more advanced changes.
You can also create your own custom view modifiers by adopting the ViewModifier protocol and implementing the body(content:) method.
Binding creates a two-way connection, while Bindable create bindings to the mutable properties of an observable object.
By understanding the different content modes and how to use custom aspect ratios, you can ensure your images look great on all devices and screen orientations.
You typically use State and StateObject to hold data as single source of truth, then passing around using binding, custom environment values, or preferences.
When using SwiftUI, you can individually animate changes to views, or to a view’s state, no matter where the effects are. SwiftUI handles….
Use view modifiers to indicate which views can receive focus, to detect which view has focus, and to programmatically control focus state.