How Apple's on-device and server foundation models power Apple Intelligence, how the Foundation Models framework works in iOS 26+ / macOS 26+ / iPadOS 26+ / visionOS 26+, and practical Swift examples using SystemLanguageModel, @Generable, guided generation, and tool calling.
A practical guide to building macOS menu bar apps with SwiftUI — from the basics of MenuBarExtra to window management, settings, and common patterns.
Practical techniques for making SwiftUI previews useful in production projects: previewing state, mock data, multiple devices, dark mode, localization, and performance.
Everything you need to know about implementing push notifications on iOS — from APNs architecture and developer portal setup to device token registration, rich media extensions, Live Activities, and production best practices.
Explore MLX Swift architecture, unified memory, GPU-backed array operations, model workflows, and practical constraints for machine learning on Apple platforms.
A comparison of the three main ways to distribute macOS apps — Mac App Store, direct notarized download, and Homebrew — covering code signing, sandboxing, updates, and tradeoffs.
A practical guide to running ONNX models on Apple Silicon — from Python prototyping to shipping inside a macOS app with ONNX Runtime's CoreML Execution Provider.
A practical checklist for iOS developers before WWDC: stabilize your app, archive your current setup, prepare for beta SDKs, and decide what to watch during the conference.
Apple WWDC 2026 runs June 8-12 as an online developer conference, with a special in-person kickoff event at Apple Park on June 8.
SwiftUI is mature enough for real apps, but developers are still hitting pain points around navigation, performance, previews, UIKit escape hatches, and OS-version constraints.