UIKit is a framework that was introduced by Apple in 2007 alongside the original iPhone. Today, UIKit remains a crucial part of the iOS development toolkit and is used by developers worldwide.
This year WWDC will take place from June 5 to June 9, available online for all developers, with a special in-person experience at Apple Park.
How to implement in-app purchases and subscriptions with StoreKit 2 using Swift and SwiftUI, covering Product API, transactions, entitlement checks, SwiftUI store views, StoreKit Testing, and receipt validation.
You display a modal presentation, like an alert, popover, sheet, or confirmation dialog to draw attention to an important narrowly scoped task.
A practical guide to every iOS persistence option — SwiftData, CoreData, UserDefaults, Keychain, File System, Codable, SQLite, GRDB, and NSUbiquitousKeyValueStore — with decision guidance and code examples.
Preparing for a SwiftUI interview involves a combination of learning the fundamental concepts of SwiftUI and practicing building user interfaces with the framework.
Practical iOS development guides covering Swift, SwiftUI, UIKit, architecture, persistence, security, networking, and in-app purchases — from beginner interviews to deep dives.
Preparing for an iOS interview requires you to take considerable amount of time to review Swift language features.
A practical guide to DispatchQueue, QoS, barriers, groups, work-item cancellation, and when to use Swift concurrency instead of GCD.
One way to perform operations concurrently in iOS is with the Operation and OperationQueue classes built on top of GCD.